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Taking inspiration from courtyards from bck home in Puerto Rico, this environment was a series of material studies for seamless materials, as well as manufactured and organic materials with altered states. 

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Rework of an previous environment to create a new space and experiment with stylized textures. Inspired by the hat shop from Howl's Moving Castle and the Dishonored series.

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Individual project focused on creating a 1970s inspired retro futuristic apartment for a computer genius.  Created in Unreal Engine 4, modeled with Maya and Zbrush, textured in Substance Painter. 

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© 2021 by Sofia Gonzalez

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