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Taking inspiration from courtyards from bck home in Puerto Rico, this environment was a series of material studies for seamless materials, as well as manufactured and organic materials with altered states.
Rework of an previous environment to create a new space and experiment with stylized textures. Inspired by the hat shop from Howl's Moving Castle and the Dishonored series.
Individual project focused on creating a 1970s inspired retro futuristic apartment for a computer genius. Created in Unreal Engine 4, modeled with Maya and Zbrush, textured in Substance Painter.
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